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Windows Version. Similar games Fellow retro gamers also downloaded these games: Break Street C64 Amadeus Revenge C64 The game has a lot of modes to pl I've played Dance Dance Revolution at friend's houses in the past and enjoyed it.
This was the first installment that I actually put money on. It has the best song line up of any Dance Dance Revolution I've played, with Ok so here is my first review on Gamespot ever I hope it will decent. DDR extreme 2 is a great game for long time ddr fans and will probably impress a more casual audience. The reason I say this is because alot of th Great songs great gameplay but bad graphics sort of on the polygon characters You're Good to Go!
GameSpot Reviews. What it does right, it largely inherits from its prececessor. What it does wrong can be squarely laid on the shoulders of its music producers and licensers. By this point, pretty much everyone in gaming knows DDR, so a summary of basic gameplay can be skipped. The key is how the game is presented and what varieties are available. In addition to the basic arcade-style game, Supernova offered solid "advanced" games such as a versus mode, the best exercise mode the series has ever known, and then sabotaged it with the aggravating "Stellar Master Mode", a con fusing mission mode that had to be completed to unlock over a third of the game's soundtrack and all the extra modes.
Supernova 2 simplifies this with a "Hyper Master Mode" which at least allows players to progress more quickly through unlocking new stuff. However, it shares the same dubious design decision as Stellar Master Mode: most of the challenges change the nature of the game, sometimes radically arrows are rearranged, superimposed, invisible, move at confusing speeds, etc.
Given how much effort has to be invested in these Master modes to unlock much of the soundtrack and gameplay, you wonder: what's the real game, arcade mode, or Master mode? Fortunately, Hyper Master Mode is a lot easier to beat, since you can buy "support modules" to help you clear difficult challenges.
For example, if a challenge requires you to hit a certain number of combos, a module that turns "good"s into "great"s will keep your combos going. But it's still annoying to have to invest so much time in this mode at all. I exercise with DDR every day, and I appreciate how good Supernova's exercise mode was, and am grateful it is copied lock, stock, and barrel for Supernova 2. You can maintain multiple profiles and histories for exercise players, protect them with passwords, and design your own custom exercise courses also possible in MAX 2, but not in the "Extreme"s.
The catch is that you need to start unlocking songs quickly to build a tolerable workout. There are licensed songs that work in this format, like Fatboy Slim's "The Rockafeller Skank", but sadly, they're the exception.
Doing a workout of 17 all-random songs, on "basic" for the first and last and "difficult" otherwise, I found I was only burning calories, compared to for similar workout schedules on Supernova. So, full points for taking the best of Supernova, addressing the worst problems of Stellar Master Mode though Read full review. I bought this game because I used to have the earlier games of the series as a kid and loved them.
Of course I adore this game, I play it at least a couple of times a week and my little sisters play almost every day. I've never found many things that make exercise as easy and as fun as this game does. You almost forget you're getting exercise, and the songs are so upbeat and fun, but also still challenging.
There are lots of convenient and fun alternatives to normal gameplay too, such as workout mode, which counts the calories you burn per song. The only thing I dislike is that the mats can sometimes slip or not catch your movement, which can be a pain if you're aiming for a specific score goal. I tried using the little stoppers that it came with, but the ends of the mat stand up a little so they didn't really work. Squishy vs. Hard Top - Squishy ones you cannot use them bare foot.
Perhaps if you are nice and sweaty you actually stick, but it's doubtful as the top seems to be made out of polyester. Versus the Hard Top where bare foot is recommended cause you do stick. I was using it in my living room on carpet and kept hurting my foot cause it would move back and I'd wang my ankle on the coffee table.
Versus the Hard Top which stays in place because of weight and the material used. When using my brand new one, I found that I couldn't tell where I was on the mat. So I would miss a ton of notes cause I simply was too far up or too far down. Though also I have been told if used daily they will burn out in anywhere from 3mon-6mon do research on that. Hard Top on the other hand last a long time.
I'm sure there are flukes, but our Hard Top lasted well into 3 years. I've noticed that there is some lack of responsiveness now, but when we first got it, it was a dream! Plus, they have grooves between buttons so you know when you are standing too far down or up on pad. My brand, mind you, not all.
So there you have it. In my opinion, if you plan to use DDR as a workout, make sure to buy a hard top. If it's just for fun occasionally, then a roll out, squishy one might be right down your alley. I just bought my DDR Ultramix 2 which had two squishy, roll outs included for under 40 dollars. Goes to show you how little you can spend to get quality entertainment. Read full review. We had Ultramix 4 already, and were looking to purchase some better dance mats than we had. We saw a package of 2 mats bundled with Ultramix 2, and placed our bid.
While one of the mats we received was damaged, the vendor was gracious in replacing it for us with no problem. We started playing the game in single player mode right away. We never even bother with Ultramix 4 anymore!
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